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How many points do I need to overcall?

Whilst suit quality is the most important factor in deciding whether or not to overcall, strength of the overall hand cannot be ignored. The high-card requirements should be approximately as follows:

One-Level overcall: 6-18 points.
Two-Level overcall: 8-18 points.

In addition do not overlook the importance of:

(a) Vulnerability. Be keener to overcall when non-vulnerable, because (doubled) undertricks are cheaper.

(b) Shape. Hands with singletons and/or side four-card suits are much more powerful than the sterile 5332.

Exercise: Which of these are worth a vulnerable 1  overcall over a 1  opener?

Hand a) Hand b) Hand c) Hand d)
♠ K9865
 QJ
 J842
♣ Q10
♠ KQJ102
 87
 Q1096
♣ 97
♠ A9874
 J7
 Q52
♣ J84
♠ AJ1093
 J
 Q105
♣ J1074
No Yes No Yes

 

 

 

 

 

Remember: think TRICKS not POINTS when deciding whether to overcall. The second hand above rates to take at least four tricks in a spade contract even if facing nothing; the first and third could end up with just one.

If South had kept quiet on our featured deal with the fourth hand above, West would have dredged up a 1  response and East-West would sail into the making 4  (losing just two spades and the ace of clubs). South’s 1  overcall prevented the 1  bid, and East-West’s heart fit was lost.

Take East's cards.

East Deals
Both Vul
K Q 5 2
10 8
9 7 6
A 9 3 2
8 7
K 9 6 5 3 2
J 3
Q 6 5
 
N
W   E
S
 
6 4
A Q 7 4
A K 8 4 2
K 8
 
A J 10 9 3
J
Q 10 5
J 10 7 4
West North East South
    1  1 1
Pass2 3 3 Pass Pass
Pass      
  1. The suit quality and shape are good. Plus South wants to prevent West from responding hearts at the One-level.
  2. West is stymied - UNLESS she is playing Negative Doubles, in which case she can double to show hearts.
  3. North is probably worth a 2  Unassuming Cue Bid (more later) to show a good spade raise (normally ten+ points but the fourth spade and the  KQ warrant the upgrade.
3  by South
Lead:  J

Against 3 , West led the jack of diamonds (top of two). East won the king and South dropped a deceptive queen. Falling for the bait, East switched to a trump (West thus never scoring his diamond ruff). Declarer drew trumps, then ran the jack of clubs to East’s king. East cashed the ace of hearts and led a second heart, but declarer ruffed and ran the ten of clubs. A third club to dummy’s ace felled West’s queen, and a diamond was later conceded to East’s ace. Nine tricks made.

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